2D / 3D web games.
Browser-native 2D and 3D games, product configurators and interactive experiences. Nothing to download, and it works on a phone. For brands and teams that want people to play with what they sell or say.
01 — Problem and outcome
Static pages do not hold attention.
Visitors skim a product page and leave. A brochure site cannot let someone try a product, explore a space or play their way through your message.
People spend time with your brand instead of skimming it.
A game, configurator or interactive piece that runs in any browser, loads quickly and gives people something worth sharing. Measured in time on page, completions and enquiries.
02 — The detail
Concept and prototype
A playable prototype early, so you judge the idea by playing it rather than reading about it.
Art and animation direction
Visual style, characters or 3D models and motion, made or adapted to your brand. Large custom art productions are scoped separately.
Game or interaction build
Gameplay, controls and logic built for the browser with standard web technology.
Performance tuning
Testing on typical phones and laptops so it loads fast and runs smoothly.
Integration
Score capture, sign-up, analytics, or a link into your store or CRM, where scoped.
Launch and support
Hosting set-up, launch monitoring and handover of the source code. New content after launch is a separate retainer.
One week to pin down what gets built, what it costs and when it ships. You get it in writing.
Week 1 · fixed price, fixed dateWeekly demos on a real URL, not screenshots. You see progress and can change your mind while it is still cheap.
Weekly demo on a real URLWe launch, watch the first days and hand over documentation so nobody is left guessing.
Launch, monitoring, handover docsStay on a retainer for changes and support, or take the repo and run with it. Your call.
Retainer or repo handoffYes. We build for mobile browsers as well as desktop and test on typical devices, so nobody has to install anything.
Yes. 3D runs in the browser on most modern devices. If 2D would give you a better result for the budget, we say so in scoping.
Yes, that is a common request. Score capture, sign-ups and product links can be tied into your existing systems where scoped.
Fixed price. In the first week we scope the work, write down what is included and what it costs, and agree a launch date. If the scope changes later, we price the change before doing it, not after.
The finished product live, the code repository and handover documentation so another developer could pick it up. Stay on a retainer for changes, or take it in-house. Your call.
03 — Example build
A browser game where the AI gets harder as the clock runs down.
Talk through your version.
Tell us what you have and what you want it to do. On a first call we ask questions, tell you honestly whether we are the right fit, and outline a scope.